Definition at line 11 of file NetworkClientManager.cs.
◆ broadcastData()
static bool DLT.NetworkClientManager.broadcastData |
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char [] |
types, |
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ProtocolMessageCode |
code, |
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byte [] |
data, |
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byte [] |
helper_data, |
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RemoteEndpoint |
skipEndpoint = null |
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◆ connectTo()
static bool DLT.NetworkClientManager.connectTo |
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string |
host, |
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byte [] |
wallet_address |
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◆ getClient()
static NetworkClient DLT.NetworkClientManager.getClient |
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int |
idx | ) |
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◆ getConnectedClients()
static string [] DLT.NetworkClientManager.getConnectedClients |
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◆ getQueuedMessageCount()
static int DLT.NetworkClientManager.getQueuedMessageCount |
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◆ isolate()
static void DLT.NetworkClientManager.isolate |
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◆ recalculateLocalTimeDifference()
static void DLT.NetworkClientManager.recalculateLocalTimeDifference |
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◆ restartClients()
static void DLT.NetworkClientManager.restartClients |
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◆ scanForNeighbor()
static Peer DLT.NetworkClientManager.scanForNeighbor |
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◆ sendToClient()
static bool DLT.NetworkClientManager.sendToClient |
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string |
neighbor, |
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ProtocolMessageCode |
code, |
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byte [] |
data, |
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byte [] |
helper_data |
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◆ start()
static void DLT.NetworkClientManager.start |
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◆ startWithSingleConnection()
static bool DLT.NetworkClientManager.startWithSingleConnection |
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string |
address | ) |
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◆ stop()
static void DLT.NetworkClientManager.stop |
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◆ networkClients
The documentation for this class was generated from the following file: